Club news

The priests and the trader now have a temper

The club's characters now remember how you talk to them.

Priests value wisdom. Ask your priest a thoughtful question about the path, battle or fate, and he may bless you: +1…3 to one of your stats for 5–30 minutes. Only the priest of your own side blesses (any priest if you have no alignment yet), and no more than once every 3 hours.

But their patience has limits. Rudeness earns a curse: −5 to your strongest stat for 5 minutes, longer for repeats within a day. Pester them with the same question and you get a warning first. Those who keep at it are banished from the vestibule for half an hour.

The trader simply throws rude customers out: no entering the Shop for 30 minutes. And the Commentator mutes those who are rude to him or troll him.

Curses and blessings are shown on the character page and work in fights. Being polite pays off.

The Commentator brings the club to life: priests, the trader, cave masters

The Commentator's neural network now speaks beyond the chat.

Cave masters are no longer silent: before a fight they taunt you in the fight chat, and afterwards they either gloat or say their last words.

You can ask the priests in the temple vestibules a question — they answer in their own manner and tell you what comes next on your path. The Shop has a “Trader's advice” button: he looks at your gear and tells you what to repair, buy or sharpen. On the character page, in the “Quests” tab, there is “What next?”: the Commentator suggests a couple of steps for your fighter. Replies arrive as private chat messages within a few seconds.

After fights between players the Commentator writes a short report in the fight log and chat. Every evening at 21:05 the general chat gets the day's results: most wins, the strongest hit, who cleared caves.

And translation: a message in another language gets a 🌐 icon — click it and the translation appears right below.

When the Commentator is asleep, the characters are silent too.

Meet the Commentator

Meet the Commentator, the host of our chat. He answers questions about the game, can tell a joke or just chat, and sometimes comments on club events himself: new levels, victories over cave masters, new clans.

How to ask: click the name “Commentator” in the chat and type your question, start a message with “Commentator, …” or send him a private message. One question every 30 seconds.

The Commentator also keeps order: insults, threats, ads and disguised swearing disappear, and the author gets muted for 5 minutes, longer for repeats within a day. Friendly teasing and boasting before a fight are fine.

Sometimes the Commentator is asleep, and he will tell you so. Also for clans: the clan button in the chat shows which members are online and teleports you to the clan house once every 10 minutes (not from a fight or a cave).

Clans under a god's aegis

Clans have arrived at the club. Found one at the priest of your side in the temple vestibule for 1000 ducats. A clan accepts only its own alignment (light, dark or neutral), up to 10 members, by the leader's invitation.

Every clan has its own house, entered from your temple hall. Inside is a spring of health: a Fountain for the light, an Abyss for the dark and a Grove for the neutrals. One drink restores full health in about a minute and a half; you can drink once every 30 minutes, and the spring holds 6 cups that slowly refill.

The house also has a storage: any member can deposit items, elixirs, scrolls, relics and ducats; the leader and treasurers can take them. Everything deposited and taken is shown in the log.

The clan has its own chat, in the house and as the “Clan” tab anywhere. The leader can upload a clan emblem; once approved it appears next to nicknames, beside the alignment badge.

Voice messages in the chat

You can now talk in the chat with your voice.

Shrine priests and the path to an alignment

You can now earn an alignment yourself — from the priests on the Shrine Street.

Also: the chat now shows a fighter’s level next to their name.

Level 7 and 8 sets, the Poison Marshes and the Abyss

Two new tiers at once — for level 7 and 8 fighters.

Level 6 sets and the Fire Cave

Level 6 fighters have a new tier to reach — and a new challenge.

The cave is tough — bring elixirs and techniques.

Quests, achievements, titles and rankings

The club now has goals for every day — and a reason to drop in more often.

The club has taken to the streets

The club is no longer a set of links but a real town: streets with buildings your fighter walks through.

Also, items have new pictures: you can tell at a glance who a set is for — tank, strongman, critter or dodger.

Battle of the sides: Light versus Darkness

Alignments have received new powers, their own rooms and a weekly contest.

Alignment powers: healing, vampirism and meditation

Each alignment now has its own special power, and the chat has quick access to contacts and your alignment.

Trading between players, friends and enemies

Fighters can now trade with each other: items, elixirs, scrolls and ducats.

Alignments: Light, Darkness and Neutral

Alignments have arrived in the club. The alignment badge is now always shown before a fighter’s name.

During their time, an aligned fighter can boost their strikes. And the herald now announces daybreak and nightfall in the chat — sometimes solemnly, sometimes with a grin.

My fights and other people’s fights

Every fighter now has a history: the “My fights” tab in the arena and on the character page lists all finished fights with results and full logs.

And if a fighter is in a fight right now, their card shows “In a fight” — click it to watch the duel live.

Order in the chat

The chat has become cleaner and calmer.

Also: chat times are now shown in your own time zone.

Sign in with Google

No more passwords: you sign in to the club with your Google account — in one click, from any device.

After the first sign-in, a newcomer only needs to come up with a fighter name. We only see your email address and take nothing else from the account.

The club has moved to a new address: icombats.uk

Fight Club has moved to its own domain and a new, more powerful server. All fighters, items and victories moved with us.